The celebration of the 10th anniversary of the Department of New Media and Digital Culture of Utrecht University will take place on Friday the 15th of May in Studio T. The day will be kicked off with a series of presentations of former student who will tell about their professional careers after their study. In the afternoon the book Digital Material: Tracing New Media in Everyday Life and Technology will be launched (AUP, eds. M. van den Boomen, S. Lammes, A.-S. Lehmann, J. Raessens and M.T. Schäfer). The first copy of the book will be presented to Prof. Wiljan van den Akker (Dean of the Faculty of Humanities). Afterwards academics and artist will reflect upon the theme of the book. Afterwards academics and artist will reflect upon the theme of the book. Two installations will be featured at Studio T: nOtbOt by Walter Langelaar and threads by Audrey Samson.
The talks in the morning will be all held in Dutch. Please reserve a.s.a.p by e-mail (M.T.Schaefer@uu.nl), indicating which part of the day you would like to attend.
11.00-13.00 hours: Professional perspectives, StudioT (Kromme Nieuwegracht 20, Utrecht)
11.00-13.00: Alumni talk about their careers, amongst others:
Stan van Engelen, VPRO
Keimpe de Heer, De Zwijger/Creative Learning Lab
Naomi van Stelten, Ijsfontijn
Lotte Vergouwen: Nederlandse Publieke Omroep (NPO)
14.00-17.00 hours, Book Launch, StudioT
Moderator: Ann-Sophie Lehmann
14.00-14.30: Official opening and presentation of first copy to Wiljan van den Akker (Dean of the Faculty of Humanities)
14.30-15.15 Presentations by some contributors to book
15.30-16.15 Geert Lovink & Florian Cramer
16.15-17.00 Walter Langenaar & Audrey Samson
About the Book Digital Material
Tracing New Media in Everyday Life and Technology Three decades of societal and cultural alignment of new media yielded to a host of innovations, trials, and problems, accompanied by versatile popular and academic discourse. New Media Studies crystallized internationally into an established academic discipline, which begs the question: where do we stand now? Which new issues have emerged now that new media are taken for granted, and which riddles remain unsolved? Is contemporary digital culture indeed all about 'you', or do we still not really understand the digital machinery and how it constitutes us as 'you'? From desktop metaphors to Web 2.0 ecosystems, from touch screens to blogging to e-learning, from role-playing games to Cybergoth music to wireless dreams, this timely volume offers a showcase of the most up-to-date research in the field from what may be called a 'digital-materialist' perspective.